The Toy Story Trilogy Gets the Epilogue It Deserves

The latest addition to the Pixar series justifies its existence by using a new character to ask fascinating questions about the nature of consciousness.

Disney / Pixar

It was only a matter of time before the Toy Story franchise started asking questions about the very nature of consciousness. It’s a direction I wish more long-running brands would take in their later sequels. Once you’ve completed at least one trilogy’s worth of stories, your next movie should try to dig into the notion of sentience. Toy Story 4, the latest entry in Pixar’s greatest series, on paper seems like a superfluous endeavor. After all, the first three films told a fairly complete story about the life cycle of a toy, following the felt cowboy Woody (voiced by Tom Hanks) as he lived a whole childhood with his owner, Andy, and then moved on to a new kid named Bonnie.

Toy Story 4 wisely feels like less of a new chapter and more like an epilogue, an addendum for Woody that muses on the peculiarities of the symbiotic relationship between toys and humans these movies have long explored. But the film’s most challenging, bizarre, and lovable material involves a beady-eyed Frankenstein’s monster named Forky (Tony Hale) who becomes the newest addition to Bonnie’s flock after she builds him in kindergarten class. His body is a plastic spork, his feet are made of broken popsicle sticks, and his hands are gnarled pipe cleaners that grasp at the air with maniacal urgency. Most important, he doesn’t know why he’s alive, and reader, that’s when I leaned forward in my seat.

The cute concept of the original 1995 Toy Story, the first ever Pixar feature, is the stuff of many a kid’s childhood fantasy. What if, when you exited the room, your toys came alive and had their own rich thoughts and feelings? The first film followed a rivalry between Woody and Buzz Lightyear (Tim Allen), Andy’s new favorite, and the sequels were both concerned with the toys’ fears of mortality and aging, reflected in Andy growing up and Woody worrying he’d lack a purpose if he wasn’t played with. At the end of Toy Story 3, the departure of Andy was a tear-jerking goodbye, but the arrival of Bonnie suggested the fun could last forever.

While that could have been the end for the franchise, Toy Story 3 made $1 billion at the worldwide box office, and so here we are. Luckily, Toy Story 4 (written by Andrew Stanton and Stephany Folsom and directed by Josh Cooley in his filmmaking debut) has some very heady things in mind. Sure, the fun can last forever for Woody, but that’s because he’s functionally immortal—as long as nothing ever rips his stuffing out, he can exist eternally, thanks to whatever toy magic is powering him. More than anything, the film is about him arriving at new insights about this immortality as he reflects on the creation of Forky, a plastic creature who can think and speak simply because his creator (a kindergartener) pasted him together in class.

That’s not to suggest that most of Toy Story 4 involves Woody and his pals sitting around their bedroom and debating the writings of Descartes. The plot is, as usual for these films, an extended action caper, set mostly at an amusement park that Bonnie’s family is visiting on vacation. But the adventure is spurred into motion by Forky jumping out of a car window because he knows that he’s a creature made of trash and thinks he deserves to die. At multiple points, Woody and Buzz discuss their own “inner voices” (their consciences) and how those drive them to make selfless decisions, like rescuing an existentially compromised living spork. Toy Story 4 can have all the fun it wants, and it does, but it also throws these deeper concepts around with abandon.

Woody’s mission to rescue Forky involves convincing the little fella that toyhood is a noble calling, and that the joy he brings Bonnie is enough reason to keep on living. That’s the essential concept that drove all the other Toy Story films—the powerful, nostalgic bond between a child and their most beloved possessions. But as Woody explores the amusement park and its environs, he rediscovers Bo Peep (Annie Potts), one of Andy’s old toys, who was given away years ago and was absent in Toy Story 3. She’s now leading an independent life free of her owner, along with a motley crew of new characters like the Canadian action figure Duke Caboom (a masterfully dry Keanu Reeves) and the wisecracking plush animals Ducky (Keegan-Michael Key) and Bunny (Jordan Peele).

Cooley and his writers have clearly decided that, if the Toy Story narrative is just going to drag on and on, they might as well try and answer every question one might propose about these everlasting creatures. Can toys live on their own? What separates a toy from an inanimate object? Can a toy choose its own kid to play with? Is Woody’s existence, in a happy home with a comfortable family, an unusually privileged one? And can toys themselves start to grow up, even become parents, as Woody does to Forky (in a manner of speaking)? Toy Story 4 fits these ideas into a rip-roaring, 100-minute running time, polished with the usual Pixar sheen. I’m all for the studio exploring new concepts and original characters going forward, and setting aside the endless anthologizing of its biggest hits for a good long while. But if I had to get another Toy Story, this is about as strange and beguiling an entry as I could have hoped for.