Tablet gaming has been revolutionary. And yet, its importance is often under-recognized. Its intuitive and basic design has made gaming a more accessible hobby for an audience that spans from small children to the elderly, allowing people the chance to play games for entertainment, cognitive training, memory building, and education.
Several videos on YouTube even show that the iPad has an appeal that not only spans ages, but species. Any random search for “animals playing iPad” will provide you with videos of everything from dogs and cats to frogs and lizards playing games on a touch screen.
In fact, it was a video on YouTube depicting a cat playing with the now-defunct app Noby Noby Boy that first drew Martine Carlsen into the world of cat app development. She watched, fascinated and amused with a little cat that batted at and dragged its paw across the screen, endlessly entertained by the sound effects and unique visuals. In an attempt to entertain her own cats Sonny and Cher, she purchased the app and placed it in front of them. She remembers them not being all that impressed.
It was not long after that a handful of games created specifically for cats appeared on the app store. She purchased several of these, but was again unable to elicit anything from her cats other than apathy. As a programmer and developer for the iPhone and iPad, Martine decided at that moment that she wanted to create a game that her cats would enjoy.