Urbanology is a companion to a large-scale, interactive installation at the on-site BMW Guggenheim Lab, currently in New York City
OK, this is really fun, if not to be taken too seriously. Last month, the BMW Guggenheim Lab launched Urbanology online, a quick and fun game that forces users to make choices about urban issues, producing some quick findings based on the choices. I have long been interested in using online gaming to teach users about communities and sustainability.
By answering ten questions about key city topics -- education, housing, health care, infrastructure, mobility and the like -- Urbanology users "build" a city that matches their indicated desires and needs. Based on their personal responses, each player's "Future City" is created and compared with other cities around the world.
Some of the choices, like the one above that I was faced with, are not easy. And some presented starkly will seem very unfair to urbanists who deal in complex nuances. I found it pretty easy to tell what the popular answer was likely to be (after each one, the game tells you what portion of other players agree with you), and sometimes knew my choice was going to suggest beliefs that I really don't have. But it's all in good fun.