Salvatore Pane interviews Mike Rosenthal, creator of "Waiting For Godot":

Taking all the fun out of a game is funny.  Basing a game on a play where nothing happens is funny.  And people played it!  One guy told me he made it to the surprise at level 99.  That still amazes me.  What a great guy.  I mean, I can barely make it to level 99.  The game is pretty difficult in a way, but rather than testing your reflexes, it tests your patience.

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