How Augmented Reality Vision Will Screw Up Your Love Life

By Kasia Cieplak-Mayr von Baldegg

Sight, a brilliant and disturbing short sci-fi film, imagines a world in which Google Glass-inspired apps are everywhere. 

In this near-future universe, people are dependent on the constant interactivity and connectivity provided by Sight Systems, a visual interface that looks a lot like Google's Project Glass, minus the glasses. Patrick, the film's protagonist, can turn any activity, like slicing veggies for dinner, into a game, collecting points and badges, while social media updates from friends bubble up in his peripheral vision. The white walls of his minimalist apartment are completely blank because they serve as a backdrop to the hyper-personalized multimedia interface playing before his pupils. As the story unfolds, the film reveals how technology and "gamification" have shaped a world in which humans don't relate to their surroundings, intentionally left colorless and empty, because they've become so engrossed in the digital membrane separating them from the rest of the world. And when it comes to romance, this is a problem. When Patrick goes out to dinner on a first date, he can't seem to see past the mesmerizing interface of his "Wingman" dating app. Sight is a fantastic example of a growing genre of "design fiction" filmmaking, creating a slick, futuristic world that nonetheless seems all too real. Sight was directed by Eran May-raz and Daniel Lazo as their graduation project at Bezalel Academy of Arts. The film stars Ori Golad as Patrick and Deborah Aroshas as Daphne. 

Via Geek.com and Carl van Haren.  

This article available online at:

http://www.theatlantic.com/technology/archive/2012/07/how-augmented-reality-vision-will-screw-up-your-love-life/260533/