Degenerative Design

Typically, three-dimensional scanners are used to precisely copy objects, but the folks over at fashion shop United Nude are using scanning technology to deconstruct them.

Lo Res Shoe -- United Nude -- photo.png

The shoe seller is developing a design method as part of their "Lo Res Project" based on scanning real-world objects and then reducing the detail of the scan, creating a minimalist, polygonal design. For $260, you can buy a shoe (right) made using the process. (The shoes come in black, magenta, green and brown.) United Nude describes the method on their site:

Resolution means the amount of information per area; most commonly used to describe two-dimensional (2D) data, like images in dots per inch (DPI). The United Nude Lo Res Project is in three-dimensional (3D) resolutions: each object can be described by a series of 3D points and when these are connected, triangles appear. In a high 3D resolution (high density of points) the triangles are small and the shape appears smooth. As the 3D resolution is lowered (less density of points and therefore bigger triangles), the object becomes more and more fragmented, changing its character in the process.

The project began two years ago with a wine glass (below) and they moved on to test it on various other objects such as a chair, motorcycle, and Lamborghini Countach (also below). United Nude plans on releasing software that will let users "benefit from more automated and semi-automated design" with the help of INUS Technology, which makes 3D scanning software Rapidform.

(h/t Core77.)

Lo Res Wine Glass -- United Nude -- photo.jpg
Lo Res Car Real -- United Nude -- photo.jpg

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Niraj Chokshi is a former staff editor at TheAtlantic.com, where he wrote about technology. He is currently freelancing and can be reached through his personal website, NirajC.com. More

Niraj previously reported on the business of the nation's largest law firms for The Recorder, a San Francisco legal newspaper. He has also been published in The Hartford Courant, The Seattle Times and The Age, in Melbourne, Australia. He's also a longtime programmer and sometimes website designer.

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