2001: Grand Theft Auto III. GTA III was the year’s top selling video game, piloting the player into a 3D moral disaster area wherein he could ram pedestrians, pick up prostitutes, and shoot cops—all to a top-notch soundtrack. The only non-sociopathic thing about it was that you had to sit quietly in a room to play it.
How have stories changed in the age of social media? The minds behind House of Cards, This American Life, and The Moth discuss.