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Megan McArdle

Megan McArdle - Megan McArdle is a senior editor for The Atlantic who writes about business and economics. She has worked at three start-ups, a consulting firm, an investment bank, a disaster recovery firm at Ground Zero, and The Economist. More

Megan was born and raised on the Upper West Side of Manhattan, and yes, she does enjoy her lattes, as well as the occasional extra-dry skim-milk cappuccino. Her checkered work history includes three start-ups, four years as a technology project manager for a boutique consulting firm, a summer as an associate at an investment bank, and a year spent as sort of an executive copy girl for one of the disaster-recovery firms at Ground Zero … all before the age of 30.

While working at Ground Zero, Megan started Live From the WTC, a blog focused on economics, business, and cooking. She may or may not have been the first major economics blogger, depending on whether we are allowed to throw outlying variables such as Brad Delong out of the set. From there it was but a few steps down the slippery slope to freelance journalism. She has worked in various capacities for The Economist, where she wrote about economics and oversaw the founding of Free Exchange, the magazine's economics blog. She has also maintained her own blog, Asymmetrical Information, which moved to The Atlantic, along with its owner, in August 2007.

Megan holds a bachelor's degree in English literature from the University of Pennsylvania and an M.B.A. from the University of Chicago. After a lifetime as a New Yorker, she now resides in northwest Washington, D.C., where she is still trying to figure out what one does with an apartment larger than 400 square feet.

Holiday Video game guide

By Megan McArdle
Dec 14 2008, 11:01 AM ET Comment

This is distinctly a guide for fogeys.  Do not use this to judge what the favorite child in your life would like.  These games are for boring, thirty-or-forty-or-fiftysomething you.

Guitar Hero, Legends of Rock (Wii)   I have my eye on the World Tour bundle, which apparently opens up the possibility of drums and singing.  But this is the staple that has kept an untold number of bloggers mesmerized for hours.  The idea is simple:  there are five buttons, which correspond to notes on the screen; your job is to hit the notes in time with the display, and the song.  But the game is almost too fun; I actually developed tendonitis in my index finger at one point, trying to master a song.  This is what it looks like if you get really, really good:




But don't worry; if you're over twenty-five, you will never get that good.  There's a beginner level that uses fewer keys and goes a lot slower.  I recommend investing in a second guitar, because your friends/spouses/children will definitely want to play.  Or you could also get the World Tour bundle, which comes with one.

Mario Kart (Wii)  I was actually too old/female for original Nintendo, so I'm fresh to this, but it's embarassingly fun.  You drive around in circles.  You fall off things.  Your three year old nephew beats you, repeatedly.  It's like the distilled spirit of Christmas.

The game comes with one Wii wheel, but I recommend getting at least one more for multiplayer; we have four.  

Dance Dance Revolution (Wii)  The most aerobic game available for Nintendo.  It sure beats staring forward on an elliptical trainer for forty minutes. 

Okami (Wii)  Weirdly beautiful, weirdly entertaining game from Japan.  It's hard to describe--"Myst with a Paintbrush" isn't a bad stab at it from a hooked friend.

Civilization IV (PC, Mac)  Years after it came out, I'm still playing.  It's simply the best world-builder out there.  War, science, religion . . . I'm not sure it's ever come up to Civ 2 for me, but it's still light-years ahead of any other competition.

 Railroad Tycoon III (PC, Mac)  This is the other game that I go back to year after year.  I'm a rail buff, so of course, I would love this game, but even people who don't care about trains find it deeply satisfying to build a working company, and see towns grow up around your railroad.


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